Project:
Avernum 2: Crystal Souls
Client:
Spiderweb Software
I created story illustrations, character portraits, and in-game art for
Avernum 2: Crystal Souls, a 2015 remake of Spiderweb Software's classic computer roleplaying game. This title follows a band of subterranean adventurers as they meet new foes and potential allies on a mission to resolve a mysterious crisis.
Client:
Gaming Dragons
Various cartoon illustrations were created for the online video game vendor
Gaming Dragons. Featuring the site's dragon mascot, they were designed to highlight the new gamified elements of the platform.
Client:
Void Destroyer
I created story illustrations, character portraits, and in-game art for
Void Destroyer, an independent computer game featuring a combination of space combat and real-time strategy gameplay.
Project:
Lucy: Queen of the Sofa
Client: Pamela S. Bulat
Lucy: Queen of the Sofa is a picture book published in 2013 about a day in the life of an imperious yet loveable dachshund.
Project:
Eschalon: Book III
Client:
Basilisk Games
This piece was created for
Eschalon: Book III, the third and final installment in the
Eschalon series of computer roleplaying games published by independent developer Basilisk Games.
Project:
Avadon 2: The Corruption
Client:
Spiderweb Software
I created story illustrations, character portraits, and in-game art for
Avadon 2: The Corruption, an old-school computer roleplaying game released in 2013 by independent game developer Spiderweb Software. This sequel to
Avadon has the player lead a group of agents in the service of the Pact, a union of nations that is currently threatened by civil war.
Project:
Avadon: The Black Fortress
Client:
Spiderweb Software
I created story illustrations, character portraits, and interface art for
Avadon: The Black Fortress, an old-school computer roleplaying game released in 2011 by independent game developer Spiderweb Software. Set in the medieval fantasy world of Lynaeus,
Avadon has the player lead a group of agents in the service of the enigmatic Redbeard, master of the fortress of Avadon.
Project:
Avernum VI
Client:
Spiderweb Software
I created story illustrations for
Avernum VI, an old-school computer roleplaying game released in 2010 by independent game developer Spiderweb Software. The long-running
Avernum series centers around the ongoing conflict between the surface-ruling Empire and the subterranean Avernites, a society formed by Imperial outcasts exiled to the deep.
Project:
Geneforge V: Overthrow
Client:
Spiderweb Software
Released in 2009,
Geneforge V: Overthrow is the final installment in the
Geneforge series of roleplaying games published by independent game developer Spiderweb Software. The game is set in a fantasy world ruled by the Shapers, an elite order of mages who possess the ability to form and control magical creatures out of pure will.
Project:
Revolt: Re-energize Art in America
Client:
Voices Warehouse Gallery
This poster was developed for
Revolt, the seventh annual art exhibit of the Voices Warehouse Gallery, an art gallery located in Dubuque's Historic Millwork District.
Project:
Audubon Centennial Invite
This invite was designed for a fictional event commemorating the founding of the National Audubon Society, a society that promotes the conservation of avian wildlife. It was completed for a student assignment at Clarke University.
Project: CommandAnt
CommandAnt is a fictional computer game I invented for my senior performance at Clarke University. Imagined as a real-time strategy game set in a post-apocalyptic world ruled by ants, the CommandAnt concept served as a basis for the creation of promotional media including posters, packaging, and a website.
Project: StreetJaw
This animation was created as an introduction to StreetJaw, an online platform that was designed to help consumers connect with local businesses.
Project:
Kansas Star Casino
Client:
Peninsula Gaming, LLC
This animation is an architectural previsualization depicting the longterm development plans for the Kansas Star Casino site. The potential additions to the casino include an event center, rodeo arenas, and hotels.
Client:
Wave Reaction
This animation demonstrates the progressive ways in which Wave Reaction helps customers track inventory in a hands-free, automated manner.